Thursday, January 14, 2021

Super Nintendo #5 Beetoven: The Ultimate Canine Caper

 Developer: Reidel Software Productions

Publisher: Hi-Tech Expressions

Release Date: December 1993

Unique Feature: A funky Beethoven soundtrack

I don't know about ultimate, but it's not the least essential canine caper either.


There’s a reason why if I had the type of friends who gave me funny nicknames they might very well call me “Sir Likes-A-Lot.” I will play just about any game, and it usually doesn’t take much for me to have a good time. I will acknowledge right up front that Beethoven is not a very good game. At the same time I had a good time playing it. Perhaps it’s because I hadn’t played through a Super Nintendo game on the original hardware in so long that just about any game would feel entertaining. Perhaps it’s just that 16-bit gaming is my comfort food, and I need some comfort these days. So I did have fun, but it’s not a very good game.



 (This is one of those title screen doesn't match cover art games)

If you have any knowledge of movie based games you probably already know what kind of game this is going to be. Yep it’s a lazy side scroller. I did at least like the premise. Despite the name on the box it’s actually based on the second movie so Beethoven has to save his kids. In the first level of the stage he finds his wayward pup, and in the second level he returns the pup to his wife. I have not seen the movie so I’m guessing her name is either Beetovina, Beetovette, or Sheetoven. Am I anywhere close? I have to say as a father myself it was fun playing a game that cared about family so much. Of course that leads to a major flaw of the game. You spend a good portion of the second stages with your pup in your mouth, and when you do this you can’t attack. This leads poor Beethoven to experience too many cheap hits. He’s a big target too. However, the pup is able to locate traps so it is mitigated somewhat. Still I like the overall setup, and at least they were trying to make it slightly different.

(Are there fat dog hunters in the movie? At least those are only tranquilizer darts)

This is one of those games that is both way too easy and too hard at the same time, and that’s its biggest flaw. It only has eight levels, and there aren’t any bosses so if you are good the whole thing can take less than thirty minutes. However, Beethoven is very big and a bit difficult to control. It’s very easy to miss jumps because he hadn’t gained enough speed. There are also plenty of blind jumps and sudden falling platforms. There are only three continues, and damage from previous levels carries over, so this could add some urgency to the gameplay. However, almost every level has an extra life which is usually near the beginning and respawns after death which ruins the whole point of having limited continues. Also, the levels don’t have any checkpoints in them so you have to complete them in one go which gets annoying on the later, more difficult levels. There is also a timer, but even when being extra careful I never had to worry about it much. It seems like it was just there because games were supposed to have one. It’s a shame because with some more care this could’ve been a good game. The same team got much better results a year later with their Tom and Jerry game. I suppose they had better source material to work with for that one though.


By 1993 John Hughes was in the final stage of his career. He had gone from comedy writer to 80s teen movie auteur to reclusive screenwriter of weak family fare. It’s in this third stage that we are going to also see a lot of weak games. Beethoven certainly fits the bill as it’s a somewhat weak game based on a weak movie franchise that had a lot more shelf life than it should’ve. The game is a textbook case of lazy movie cash in, but it’s one made competently enough that I was still able to get some enjoyment out of it. I’ll put it in the upper portion of the purple section making it one of those games that if you see for a couple bucks at a used store you won’t regret buying it. I am putting it at number 39 just above Hogan’s Alley which isn’t too bad. Maybe I’ll do a deep dive into John Hughes games someday and see if any of them were worth playing.

 

SNES Quality Percentage: 3/5 or 60%

 

1. Zelda II: The Adventure of Link

2. Super Mario Odyssey

3. The Legend of Zelda

4. Galaga

5. Donkey Kong

6. Exodus: Ultima III

7. Pac-Mania

8. Wrecking Crew

9. Super Pac-Man

10. Pac-Man

11. Viva Pinata

12. Dragon View

13. Excitebike

14. Drakkhen

15. Todd’s Adventures in Slime World

16. Arc the Lad

17. Clu Clu Land

18. Tails’ Adventures

19. Scrapyard Dog (Lynx)

20. Artifact Adventure Gaiden DX

21. Mickey’s Racing Adventure

22. Metro-Cross

23. Double Dragon

24. Panic Restaurant

25. Felix the Cat

26. Ice Climber

27. Gaplus

28. Dragon Spirit

29. Pinball (NES)

30. Ninja Golf

31. Super Soccer

32. Walt Disney World Quest: Magical Racing Tour (GBC)

33. Red Sea Crossing

34. Baraduke

35. Demon’s Crest

36. Evoland

37. Tennis

38. Renegade

39. Beethoven

40. Hogan’s Alley

41. Gamma-Attack

42. The Legend of “Valkyrie”

43. Galaxian

44. Dragon Crystal

45. Cosmic Commuter

46. Hot Pixel

47. PocketBike Racer

48. Wild Gunman

49. Defunct

50. Gyruss (2600)

51. Looney Tunes Racing

52. Squidlit

53. Gordo 106

54. Baseball

55. Birthday Mania

56. Bad Street Brawler

57. Burly Men at Sea

58. WeakWood Throne

59. X-Men (HyperScan)

60. My Name is Mayo

61. Marvel Heroes

62. The Adventures of Rocky and Bullwinkle and Friends

63. Ben 10

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