Tuesday, September 22, 2020

Xbox 360 #2: PocketBike Racer


Developer: Blitz Games

Publisher: King Games

Release Date: 11-19-06


(I wonder if people are still playing this online)

Since I got a whopping one view on my last 360 post I figured I would cover an even less significant game on the same console. I suppose that means it’s time to cover the Burger King trilogy. In case you don’t remember, way back in 2006 Burger King ran a promotion where they offered three Xbox (regular and 360) games which could be purchased along with a value meal for four dollars. Fast food and video games are a natural pairing, so it actually sounded like a good idea. Even though the games themselves were all ages they were obviously courting the “adult male who wants their own Happy Meal” market. How can I tell they were going for men instead of women? Well this is a racing game starring a goofy costumed mascot but they still managed to put Playboy model Brooke Burke prominently on the center of the cover. Hey you gotta remind your public that the beautiful people eat burgers too. So is the game a quality product made with care by the developers, or is it a quickie cash grab made to sell burgers with minimal effort? Well this is American capitalism we’re talking about here. Of course it’s cynical and lazy.

 

At first the game shows signs of effort. The menu screen shows three difficulty levels with four different modes of play each. Hey that’s twelve contests! That’s a lot of programming oh wait they all use the same tracks. Yeah the game only has five tracks that have to be raced over and over. This might be more forgivable if the tracks themselves were better, but it has three okay ones and two very annoying ones. Unsurprisingly the flatter and more traditional tracks are the better ones. The backyard and construction site tracks are full of ramps and sharp turns which are more infuriating than anything. There’s nothing worse than having a good race only to get stuck on a partially overturned fence and having no way to get off of it. Games should not have leaning fences to get stuck on. That does not make the game more challenging, just more infuriating. Then the construction site is full of jumps and pitfalls that are very hard to miss even after a dozen races. It’s just so poorly put together that ramps pop before you can build up enough speed to properly jump them. Luckily the AI is programmed in such an aggressive way that they will fight with each other instead of  racing meaning that different racers will place differently each time. Even on the most difficult setting I only had to come in first on a couple races to guarantee a victory.

 

(I hope you like getting stuck!)


However I will concede that I did enjoy it at times. I liked that they had to fill out their roster of racers despite not having many memorable characters. This leads to commercial b-listers like Subservient Chicken and Whopper Jr. showing up. There’s always going to be some fun to be had by playing as a guy wearing a giant burger costume. The racing is also decent before it gets tedious. Before the realization set in that there were only five tracks I thought I might actually enjoy the whole experience. All the racers drive the same but at least the bikes are different so there is a little strategy involved with picking the right bike for the right situation. I had to try a few different strategies before I could finish the 150cc races which would usually be a good thing, but by that time I was so sick of the same tracks that I put the game down and didn’t get around to finishing it until a year later. I will give it some extra points for at least being a moderate challenge however.

 

(This level is what I dream about when I am trying to lose weight)

Just to show you how much I have to dislike a game to put it into the red section I am actually going to move this into the purple. I thought it was going to be red when I started writing, but even with only five tracks it’s less repetitive than Wild Gunman, and it had clearer goals too. Still it was only moderately amusing so it’s only going to 35th on the list. Of course since it was only a couple of dollars to begin with just sort of okay is a victory. Now I need to review the other two Burger King games so my journey through the least significant X-Box games can continue.

 

X-Box 360 quality percentage: 1/2 or 50%

 

1. Super Mario Odyssey

2. Galaga

3. Donkey Kong

4. Exodus: Ultima III

5. Pac-Mania

6. Wrecking Crew

7. Super Pac-Man

8. Pac-Man

9. Viva Pinata

10. Dragon View

11. Excitebike

12. Drakkhen

13. Arc the Lad

14. Clu Clu Land

15. Artifact Adventure Gaiden DX

16. Mickey’s Racing Adventure

17. Metro-Cross

18. Ice Climber

19. Gaplus

20. Dragon Spirit

21. Pinball (NES)

22. Ninja Golf

23. Super Soccer

24. Walt Disney World Quest: Magical Racing Tour (GBC)

25. Red Sea Crossing

26. Baraduke

27. Tennis

28. Hogan’s Alley

29. Gamma-Attack

30. The Legend of “Valkyrie”

31. Galaxian

32. Evoland

33. Cosmic Commuter

34. Hot Pixel

35. PocketBike Racer

36. Wild Gunman

37. Defunct

38. Gyruss (2600)

39. Looney Tunes Racing

40. Squidlit

41. Baseball

42. Birthday Mania

43. Bad Street Brawler

44. Burly Men at Sea

45. X-Men (HyperScan)

46. My Name is Mayo

47. Marvel Heroes

48. Ben 10

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